Game Design Doc Maker

Describe your game and AI builds a design document covering concept, mechanics, story, and systems.

Free to startNo credit card requiredPDF, docs & images supported
mymap.ai
AI Game Design Document Maker
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Create a project planning board with Timeline, Resources, Risks, and Milestones sections

Here's a project planning board organized into four essential sections for a product launch project.

Drew 9 nodes
✧ Explore another angle✧ Add more detail✧ Turn this into a presentation

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Prompts to start from

Click one to fill the box above. Edit anything before you send.

How to draft a game design document

No template to fill in and no drawing. You talk; the canvas keeps up.

Game design doc for a 2D roguelike platformer...

brief.pdflecture-3.pptx
01

Describe the playable idea

State what the player repeatedly does, why it is interesting, and the limits of your project.

02

Break it into design sections

Ask for concept, mechanics, progression, presentation, and open questions on the canvas.

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03

Define a testable prototype

Revise the document around the smallest playable version that can test the core experience.

What belongs in a game design document?

A game design document records how a game is meant to play. It connects the intended player experience to mechanics, rules, content, and constraints so the team can make consistent decisions while prototyping.

Use it to align a prototype

A short design brief helps before a game jam, a first playable, or a major feature change. Expand the sections that answer real production questions instead of documenting every imagined future system.

Keep the design grounded in play

  1. Start with player actions. Describe the repeated decisions that form the core loop.
  2. Make rules testable. Specify triggers, outcomes, win conditions, and failure conditions.
  3. Separate decisions from ideas. Mark untested concepts and open questions explicitly.
  4. Constrain the first version. State the features that the prototype must demonstrate.
  5. Connect systems. Explain how rewards, resources, and progression affect each other.

Draft a visual design brief

MyMap can organize your game description into canvas sections and revise them through conversation. The supplied example is an app-launch project planning board with timeline, resources, risks, and milestones; it illustrates a planning layout rather than a completed game design document.

Export and share

PNG and PDF

Whole map or one frame. PDF and clean PNG on Pro.

Slides

Ask for slides from this map and present frame by frame.

Share a link

A read-only link for anyone; they can copy it to their own canvas.

Keep editing

Every map stays on your canvas; come back and ask for more.

Common questions

Does this generate a playable game?

The output is a visual design document. Use it to clarify what to prototype and implement in your game tools.

Is the displayed example a game design document?

It is an app-launch planning board. Its planning sections can inform production discussions, but it does not demonstrate game mechanics or a game-specific design brief.

How detailed should my first document be?

Include enough detail to build and test the core loop: player actions, controls, rules, feedback, and a small content scope. Add depth when a design decision needs it.

Game Design Doc Maker

Free to start. No credit card required.

✦ Free to start · No credit card required · PDF, docs & images supported